Multi GPU Build Possible?

I’m a little worried that I’m spending a considerable amount with no ability to actually build something that can handle a 32B LLM. I get mixed messages. Either they reassure me it’ll work with a bunch of janky PCIe mining risers or they call me an idiot… I’d just like to know how to get started. Help? I’m a noob. I know, but we all have to start some where. Be gentle…

Intel® Core™ i9 14900KF processor

2x

Kingston FURY Beast 64GB DDR5 RAM 5600MT/s CL36 (svart)

x4

MSI GeForce RTX 4060 Ti Ventus 2X Black OC 16GB grafikkort

MSI PRO Z790-A MAX WIFI ATX LGA1700 Motherboard

Corsair HX1500i ATX 3.0 1500W

Noctua NH-L9x65 chromax. black

Kingston Fury Renegade med Kylfläns 2TB

1 Like

MSI GeForce RTX 4060 Ti Ventus 2X Black OC 16GB grafikkort

It’s much more powerful than my GPU, but even in 4-bit quantization, the 32B model is about 20GB in size, and it also consumes a little extra VRAM at runtime, so I think it will exceed the 16GB VRAM and spill over into RAM. Well, it should work because there is enough RAM, but it’s not clear whether it will be usable comfortably.
If you have a model with around 16B, you should be able to use it comfortably with 10GB in 4-bit quantization. If you use 16-bit precision without quantization, even an 8B model will run out of VRAM…:sweat_smile:
In this case, you could either sacrifice precision and use a 32B model with 3-bit or 2-bit quantization, use a more powerful GPU, compromise with a smaller LLM, or put up with a little slower speed.

Oh, if you have a multi-GPU (16GBx2), you should be fine as long as you use 4-bit quantization. According to reports on forums, etc., it seems that the load may not be evenly distributed in some cases, but there are often no particular problems with executing the model itself.

I understand you want to inference a 32B?
You can do offloading. Here are the numbers.

FP32:
32 billion parameters * 4 bytes/parameter = 128 billion bytes
128 billion bytes / (1024 * 1024 * 1024) = 120 GB

FP16:
32 billion parameters * 2 bytes/parameter = 64 billion bytes
64 billion bytes / (1024 * 1024 * 1024) = 60 GB

Note:
This calculation only considers the memory required to store the model parameters themselves.
In reality, you’ll also need memory for:

  • Activations during inference
  • Optimizer states (if training)
  • Intermediate calculations
  • System overhead
    This means the actual memory requirements will be significantly higher.
1 Like

I’ve been wondering about this too… multi-GPU used to be such a big thing, but now it feels like hardly anyone talks about it unless it’s for specific workloads. Gaming support seems kinda hit or miss these days.

I was checking a few setups on pc builds. com just to see what people are pairing together, but it’s hard to tell how practical it is now without running into driver or scaling issues. Anyone here actually running a dual GPU rig lately?

1 Like

Let me help clarify things for you.

Your hardware specs are actually quite solid as a foundation! You have excellent components picked out along with that running a 32B parameter model locally is extremely demanding. Here’s the reality:

  • A 32B model typically needs 64-96GB of VRAM to run smoothly

  • Your 4x RTX 4060 Ti (16GB each) gives you 64GB total VRAM, which is right at the minimum threshold

  • The key question is whether you can effectively connect all 4 GPUs - this is where those “janky PCIe risers” comments come from.

    So my recommendations to you is start with smaller models (7B-13B) to test your setup first - they’ll run great on your hardware and If you do want to attempt 32B models, you’ll need a motherboard with 4x PCIe x16 slots (your current MSI PRO Z790-A MAX has limited PCIe lanes). Also consider a workstation motherboard like the ASUS Pro WS W790-ACE or similar.

1 Like

A **hardware manager** tied into an AI system could significantly help distribute workloads across multiple GPUs efficiently. Here’s how it could work:

### **1. Dynamic Workload Distribution**

- The **hardware manager** (or resource orchestrator) would monitor GPU utilization, memory usage, and compute load in real-time.

- AI workloads (training/inference) could be **split** based on:

  • **Model parallelism** – Different layers of a neural network run on separate GPUs.

  • **Data parallelism** – Batches of data are processed across GPUs (e.g., in distributed training).

  • **Pipeline parallelism** – Different stages of processing are assigned to different GPUs.

### **2. Load Balancing & Task Scheduling**

- The manager could **dynamically reassign tasks** to avoid bottlenecks (e.g., if one GPU is overheating or maxed out).

- Frameworks like **NVIDIA’s CUDA MPS (Multi-Process Service)** or **SLURM** (for HPC clusters) could assist in GPU sharing.

### **3. AI-Assisted Optimization**

- A **reinforcement learning (RL) agent** could predict optimal GPU allocations based on past workload patterns.

- The AI could **auto-tune batch sizes** or adjust parallelism strategies for efficiency.

### **4. Fault Tolerance & Recovery**

- If a GPU fails, the manager could **redirect tasks** to other available GPUs without crashing the job.

### **Existing Tools That Do This:**

- **Kubernetes + GPU plugins** (for containerized AI workloads)

- **NVIDIA’s DCGM (Data Center GPU Manager)** for monitoring & allocation

- **PyTorch’s `DistributedDataParallel` / TensorFlow’s `MirroredStrategy`** (for multi-GPU training)

- **Ray or Horovod** (for distributed deep learning)

### **Conclusion:**

an **AI-powered hardware manager** would be extremely useful for splitting workloads across GPUs—especially in large-scale AI training, inference farms, or cloud-based GPU clusters. The key is **real-time monitoring + smart scheduling** to maximize throughput.

If your coding yourself

Below is a **Python-based example** of a **GPU workload manager** that dynamically distributes tasks across multiple GPUs using PyTorch. This includes:

1. **GPU Monitoring** (Utilization, Memory)

2. **Dynamic Task Distribution** (Round-Robin or Load-Based)

3. **Parallel Execution** (Using PyTorch’s `DistributedDataParallel`)

-–

### **Example: Multi-GPU Workload Manager**

```python

import torch

import torch.nn as nn

import torch.optim as optim

import torch.distributed as dist

import torch.multiprocessing as mp

from torch.nn.parallel import DistributedDataParallel as DDP

import numpy as np

import time

import psutil

import GPUtil

def setup(rank, world_size):

"""Initialize distributed training."""

dist.init_process_group("nccl", rank=rank, world_size=world_size)

def cleanup():

"""Clean up distributed training."""

dist.destroy_process_group()

def get_gpu_load():

"""Returns current GPU utilization and memory usage."""

gpus = GPUtil.getGPUs()

gpu_info = \[\]

for gpu in gpus:

    gpu_info.append({

        "id": gpu.id,

        "load": gpu.load,

        "mem_used": gpu.memoryUsed,

        "mem_total": gpu.memoryTotal,

    })

return gpu_info

class DynamicGPUAllocator:

"""Manages GPU allocation based on load."""

def \__init_\_(self, world_size):

    self.world_size = world_size

    self.last_used = 0  # For round-robin

def get_optimal_gpu(self):

    """Selects GPU with the least load (or round-robin)."""

    gpu_info = get_gpu_load()

    

    \# Strategy 1: Round-robin

    selected_gpu = self.last_used % self.world_size

    self.last_used += 1

    

    \# Strategy 2: Least loaded GPU (uncomment to use)

    \# selected_gpu = min(gpu_info, key=lambda x: x\["load"\])\["id"\]

    

    return selected_gpu

class SimpleModel(nn.Module):

"""Example neural network."""

def \__init_\_(self):

    super().\__init_\_()

    self.fc = nn.Sequential(

        nn.Linear(1000, 500),

        nn.ReLU(),

        nn.Linear(500, 100),

        nn.ReLU(),

        nn.Linear(100, 10),

    )

def forward(self, x):

    return self.fc(x)

def train(rank, world_size, allocator):

"""Distributed training loop."""

setup(rank, world_size)



\# Model + Optimizer

model = SimpleModel().to(rank)

ddp_model = DDP(model, device_ids=\[rank\])

optimizer = optim.Adam(ddp_model.parameters(), lr=0.001)

criterion = nn.CrossEntropyLoss()

\# Synthetic data

inputs = torch.randn(32, 1000).to(rank)

labels = torch.randint(0, 10, (32,)).to(rank)

\# Training loop

for epoch in range(5):

    optimizer.zero_grad()

    outputs = ddp_model(inputs)

    loss = criterion(outputs, labels)

    loss.backward()

    optimizer.step()

    print(f"Rank {rank}, Epoch {epoch}, Loss: {loss.item()}")

cleanup()

if _name_ == “_main_”:

world_size = torch.cuda.device_count()

print(f"Available GPUs: {world_size}")



allocator = DynamicGPUAllocator(world_size)



\# Spawn processes (1 per GPU)

mp.spawn(train, args=(world_size, allocator), nprocs=world_size, join=True)

```

-–

### **Key Features:**

1. **GPU Load Monitoring**

  • Uses `GPUtil` to check GPU utilization/memory.

  • Can switch between **round-robin** or **load-based scheduling**.

2. **Dynamic Allocation**

  • The `DynamicGPUAllocator` selects the best GPU for new tasks.

3. **Distributed Training**

  • Uses PyTorch’s `DistributedDataParallel` (DDP) for multi-GPU training.

4. **Scalability**

  • Can be extended to Kubernetes/SLURM for large clusters.

-–

### **How to Run:**

1. Install dependencies:

```bash

pip install torch numpy GPUtil psutil

```

2. Run the script (automatically uses all available GPUs):

```bash

python gpu_manager.py

```

-–

### **Next Steps:**

- **Integrate with Kubernetes** for cloud deployments.

- **Add a Reinforcement Learning use case? :rocket:r** for auto-tuning.

- **Support fault tolerance** (e.g., restart failed tasks).

Experiment safely :vulcan_salute:

1 Like

It’s time to rethink the “bigger is better” mentality. The real breakthrough comes from data engineering, not parameter counts. By properly preparing and deduplicating your datasets, you can imprint vast amounts of information directly into compact, portable models. For example, my current bot uses a 400k vocabulary and is only 283 MB in size, yet it is able to imprint the entire distilled Wikipedia corpus 20 GB of clean data without any parameter blowout, NaNs, or instability. This is not next token guessing or probabilistic output. The architecture is fully deterministic every answer is an auditable retrieval from training data, with zero hallucination. Each new epoch means another dataset is imprinted, not a wasteful cycle of trial and error. The result a portable, self contained AI agent capable of running on almost any hardware, with a data to parameter efficiency that simply makes legacy LLM scaling obsolete. Bigger is no longer better precision, determinism, and compression are the future.

1 Like