I’m new, and maybe (likely) I’m asking a dumb question, but… why doesn’t AI have a balanced memory system? At least not one that I’ve come across, but hey I’m still new.
- AI that remembers common topics/themes in your thinking and stores it. Disregards the nonsense.
- Deletes dead topics in a user set time (scalable)
- Tweakable with the option to nuke all stored data.
Like a “new game” option because the game became unplayable or laggy. So, in essence, we’re automating the removing the data that creates lag, while having our AI on top of what we’re currently working on.
Why? Because bloated data slows us down. Maintaining a lean system is, imo, ideal. This is why we build trained AI. I’m not a biologist, astronomer, mathematician, so I don’t have the weight of those files. It’s a system efficiency issue.
Obviously some people have killer AI rigs with top of the line GPU’s, some have access to massive servers. I have a tower, but it’s dated. I have a latop that runs a minimal to medium build and I’m trying to be highly efficient with space. Not because I’m poor (I am), but because it’s pointless for everyone to ignore efficiency as it eventually bogs us down.
Remarks? Ideas? WTF is this guy talking about?
From info I gathered, this system/model isn’t available. I think it provides a use for the community.
*Unnecessary additional thoughts:
Maybe the 200 IQ crowd has done this between sips of coffee, but I haven’t found an open source model that does this and my coding is in the *ahem, development stages. At one time, I was good a coding Quake C to make ridiculous mods to the game, but that was a lifetime ago.
AI grabbed my attention and my OCD took over. It’s actually crazy to me because I fell into unrelated areas of life. I’m a welder and maintenance mechanic.
Regardless… here I am, willing and eager. Still amazed by how much technology has passed me by.
Excuse the excess rambling, I share a lot of information.
To help people get to know me and my odd personality.
Thanks for reading.
-John