Implementing a C++ QT UI for Diffusers


I’ve started implementing a UI using a QT C++ framework to trigger Stable-Diffusion :

It works well over all but I’m running into a dead end where n_iter (number of images generated) computes new seeds for every iteration. Seeds number that cant be access easily if I want to cache or stored them for later tweaks. That caveat aside, I was led to believe that SD was the main branch where most dev would lean into but it seems to go all over the place. Based on that fact, it’s been suggested to me that for long term, I should base my C++ framework UI on “Diffusers” instead.

At some point, upscaling and all the other goodies would be a plus to add.

Anyone have some though on the subject?

Thank You,