Quota exceed error

I have a quota exceed message, but I’m playing member and didn’t use m’y account since yesterday.

Can you help me?

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Although it has been resolved (in Gradio 5.12.0 or newer), it is a bug in the broad sense of the word.

Thanks for your answer but I don’t understand what you mean.
It would be simple for me if you give le the link to the newer version

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Hmm… Well, we can either find it or upgrade the code ourselves…:cold_face:
If we’re lucky, updating sdk_version: in README.md to the latest version (5.24.0 now) should work.

Quota error… inference is not supported by HF Inference API…
Wait, did Elon Musk buy Hugging Face or what??

:joy::joy::joy::joy:

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Hi @X-Greg Is this for ZeroGPU usage? If so, you can use up to 25 minutes of ZeroGPU compute (A100 GPUs) on Spaces per day as a PRO subscriber. You can track your usage in your billing settings: Hugging Face – The AI community building the future..

If you’re receiving this error message and your ZeroGPU hasn’t exceeded the limit, let us know!

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For a few hours now, I’ve no longer had the “quota exceeded” message, but the Pony Realism space is no longer giving any results. Not even an error message. This has happened before, but it didn’t last. Today, nothing works. I’ve tried other spaces in the meantime, but the results aren’t satisfactory.

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I think I fixed it. If you duplicate this as Zero GPU space, it should work with the quota applied.

The problem is that you’re not contacting a computer specialist. I have absolutely no idea what the instructions you gave me above mean. As for me, I’m using the online application as is, and I don’t understand when I might be able to intervene in the program.

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Hmm… It’s something like this.

I tried this, but the problem persists. It’s exactly the same on my PC or phone. The progress bar is moving at full speed, but there’s no result, not even an error message.

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Hmm… It works for me. That might be an undiscovered bug on the server GUI side. There was a time when there were frequent problems with it not working properly on iOS Safari.

so no solution :sob::sob:

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